The past two weeks

posted on 14 Sep 2013 09:11 by tongcuiloveyou
WoW Insider posted earlier today about the end of PvP season 13, on August 27th, allowing ourselves to speculate that this might also mark the release of patch 5.4, and Blizzard Senior PvP Developer has taken to Twitter to confirm that our suspicions appear correct.;; The release of the patch will mark then end of the season;;; - Holinka (@holinka) August 13, 2013He went on to add that this was just like every other patch release this expansion, where the PvP seasons have come the very same day as the next patch launched. He did add some uncertainty, saying that the season end tweet was as early as the 27th, but the release of a blog setting that date does seem rather firm. However, things can change. It wouldn't be the first time that a patch had been pushed back.WoW Insider is terribly excited about patch 5.4, and we have a ton of coverage of the plethora of new features. What are you going to single out as the one thing you're most looking forward to?  
"Every week, WoW Insider brings you Totem Talk for elemental, enhancement and restoration shaman. Want to be a sultan of swing healing? A champion of Chain Heal? Totem Talk: Restoration, brought to you by Joe Perez (otherwise known as Lodur from World of Matticus and content creation at InternetDragons.TV), shows you how.This week will be another week focused around what is waiting for us in the upcoming content patch of 5.4. We've been focusing on this a lot recently, but it is because seldom do we get such rapid fire change and balance adjustments as when World of Warcraft is in a beta phase for an expansion, or when new content is being tested and adjusted on the PTR.

The past two weeks are no different than the Cheap WOW Gold ones before, and we still have changes rolling in. The only thing I can say is that it does appear that they are slowing down a bit, which usually indicates that we're reaching a state of equilibrium in the eyes of the development team. That doesn't mean the changes weren't significant, though.One of the more exciting changes, or at least one of the items I was most looking forward to, was retaining the increased number of maximum targets for Healing Rain in a 25 man raid environment. This change was going to stave off diminishing returns until there were more than 14 targets standing inside the awesome blue healing circle. Currently, the effectiveness diminishes when more than 6 targets are standing in the good spot. Now, we've been been seeing a lot of modification with Healing Rain in terms of what talents and passives have an effect on it, to the the coefficient of spellpower the beloved spell can draw from.